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E Learning Tools



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There are many tools for creating and publishing eLearning material. I'll briefly mention some of the most well-known tools such as iSpring Suite Max (Captivate), Explain Everything Whiteboard and H5P. The tools can be bought separately or included in the eLearning network. I will also touch on some pros and cons of each. I will compare their functionality and how well they are suited to different learning environments.

iSpring Suite Max

iSpring Suite Max allows you to create training courses with an interactive multimedia component. It is useful for creating interactive multimedia components, such as screencasts, software simulations, watch-and re-repeat instructions and adding narrations to PowerPoint slides. The powerful iSpring Studio allows for interactive features such polls and surveys in your training content. You can even edit videos, add special effects and update your courses.


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Captivate

Adobe Captivate, an elearning creation tool, is available. This program allows users to create interactive ebooks, dialogue simulators, and interactive courses. Adobe Captivate is the traditional choice for creating software simulations. It is ideal for creating training courses that are based on computer programs because of its flexibility and variety of presentation options. It also helps you create courses that incorporate video content. For courses that require discussion and collaboration, however, this tool might not be the best option.


Explain Everything Whiteboard

Many teachers use an Explain Everything Whiteboard to improve their online courses. You can create your own interactive lessons by using a variety content and tools. You can add voice-overs or animations to your lessons. Once you've created your lesson, export your work to your computer and embed it in your website. A webinar can be created for your learners so they can learn how to use Explain Everything.

H5P

Learners can interact in H5P based elearning by engaging with interactive content. These tools include interactive video and word find games, drag & drop tasks, and many more. They also allow you to incorporate content like images and videos into your course. H5P can be used to create interactive videos. This helps clarify the content and adds interest to the course. It is possible to combine different content types including text and images.


blackboard sis integration

ProofHub

ProofHub collaborate tool provides a shared workspace that allows users to view each other's work so they can all work towards the same goal. A timer can be used to record time spent on each project or users can manually enter their own time. You can track work requests, create files, emojis and categorize tasks and prioritize them. This tool is great for business as well as e-learning. It's flexible enough that it can accommodate any type of team.




FAQ

What should an eLearning course look and feel like?

Your eLearning course should encourage interaction between learners.

This means that both the design and content must be simple to use.

It also means that the content needs to be interesting and engaging.

These are the three main things that will ensure your eLearning course is compliant with these requirements.

Content

It is important to determine what content you would like to include in an eLearning course. Not only should you decide what content to include, but also how long each section should take. For example, if your goal is to teach someone how writing letters, then you should decide how much time to devote to each topic.

Navigation

Your second major decision to make is how your learners want to navigate your course. Do you want them clicking through each page one by one? Or do you want them able to jump to particular parts of the course immediately?

Design

The last step is to decide the appearance of your course. This includes deciding how long each screen is going to take to load and how large the font size should be. Also, you will need to decide if graphics are desired (e.g. pictures).

Once you have made all of these decisions, you need to test your course to see if it works well.


What is eLearning?

E-learning requires a lot of time and effort. You must also understand how people learn. Learners should have a clear understanding of what they want from their learning experience.

It must be relevant and interesting. Learning materials should include visual aids such as images, videos, animations, and interactive elements.

E-learning should be fun and engaging. It should emphasize learner motivation. This includes providing feedback for learners working hard to reach their goals and encouraging them.


What are the benefits of e-learning to students and teachers

E-learning can lead to better learning outcomes for both students as well as teachers. It also makes it possible to access information anytime and anywhere learners want. E-learning allows educators to interact with students through technology in new ways.

E-learning allows teachers and students to receive individualized instruction, feedback, as well as support. This leads to increased motivation and engagement among students. Teachers can also use e-learning for communication, collaboration, as well as critical thinking skills. It can be used to improve teaching practices by providing opportunities for self reflection and reflection on the experiences of others.

E-learning reduces the costs of training. For example, if a teacher wants to train his/her class about a new topic, he/she will have to spend money buying books and materials. You don't have to purchase the exact same materials online, however.


What are some e-learning tools?

Interactive media like animation, audio and video are the most effective ways to communicate learning content.

These media allow learners the opportunity to interact with the content. These media also improve learner engagement, retention, and motivation.

Online courses often include video, text, audio, and interactive features.

These courses can be offered free of charge or at a cost.

Some examples of e-learning tools include:

  • Online courses
  • Virtual classrooms
  • Webinars
  • Podcasts
  • Video tutorials
  • Self-paced eLearning modules
  • Interactive
  • Social networking websites (SNS)
  • Blogs
  • Wikis
  • Discussion forums
  • Chat rooms
  • Email list
  • Forums
  • Quizzes
  • Polls
  • Questionnaires


What are the major obstacles to elearning success?

The main challenge for e-Learning is not technical but cultural. It's all about people.

We must understand their motivations and learn how they learn best. We also need to know what makes them feel comfortable learning online.

This is where it's important to find ways of making this experience as natural and enjoyable as possible.


What equipment does eLearning require?

It is essential that you set everything up correctly before you start an online class. Adobe Captivate, as well as a microphone and webcam, will likely be what you need.

It is also important to ensure that you have all necessary software on your computer. This includes Microsoft Office (Word Excel PowerPoint), Adobe Acrobat Reader Flash Player Java Runtime Environment QuickTime 7 and Shockwave Flash 10.0.

A screen capture program like Camtasia Studio by TechSmith may be something you might want to try. It allows to capture what is happening on the computer screen while you're working.

Finally, you might want to download a web conferencing tool like WebEx or GoToMeeting. These programs allow you to connect with other people who are watching the same presentation at the same time. They allow you to share your computer with others.



Statistics

  • E-learning is intended to enhance individual-level performance, and therefore intend to use of e-learning should be predicted by a learner's preference for self-enhancement (Veiga, Floyd, & Dechant, 2001). (sciencedirect.com)
  • The UK sample was relatively balanced in terms of gender (56% male) compared to the Gambian group (77% male). (sciencedirect.com)
  • According to ATD's 2021 State of the Industry report, technology-based learning methods, including e-learning, accounted for 80 percent of learning hours used in 2020. (td.org)
  • Reliability, validity, and descriptive statistics (The Gambia). Empty CellCRAVEMeanSDACBICOEEHABHEHMPEPOPVSESITRAC0.770.635.080.842) in behavioral intention to use e-learning in The Gambia (53%) and the UK (52%), (sciencedirect.com)



External Links

britannica.com


youtube.com


en.wikipedia.org


researchgate.net




How To

What is the importance of e-learning?

E-Learning can be a great way for companies to keep employees interested at all times. It allows them to learn from each other as well as from experts. This allows them both to remain competitive and provides valuable information.

E-Learning provides employees with the chance to interact with each others, creating a sense o community.

E-Learning is becoming more popular due to its efficiency and low cost. Companies have realized that they don't need to hire additional staff just to train their existing ones.

The following are some of these benefits of elearning:

  1. Low Cost - There is no need to pay for expensive equipment such as computers and projectors. Access to the Internet is all that's required.
  2. E-Learning offers high efficiency and saves money over traditional training methods.
  3. Flexibility - Employees have the option to complete e-learning anywhere and anytime they want. Training is available online.
  4. You can personalize e-learning. It can be presented however the learner prefers.
  5. Learning is self-paced. Students can complete the course at their own pace without worrying about being graded.
  6. Interactive - E-learning allows learners to interact with each other through discussions and polls.
  7. Accessible - Anyone can access E-learning if they have an internet connection.
  8. Interactivity – E-learning promotes interaction between students, teachers and other learners. This makes learning more fun and exciting.
  9. Relevance – E-learning is relevant for the learner's current job. This means that he/she will be able to apply what he/she learns immediately after completing it.
  10. Social Learning – E-learning is a way for learners to exchange ideas, experiences and knowledge. This encourages collaboration and peer learning.
  11. Collaboration - E-learning allows learners to collaborate with each other. This increases communication skills and teamwork.
  12. Personalized Learning-E-learning allows users to tailor their learning experience. This makes it more engaging and enjoyable.
  13. Online Communities--E-learning makes it possible to create virtual communities. This creates a sense of belongingness amongst them.
  14. Peer Feedback – E-learning offers feedback to learners on their performance based on peer feedback. This motivates them, allowing them to improve.
  15. Repeatability - E-learning can be repeated whenever required.
  16. Portability – Elearning content can easily be accessed from different devices, including smartphones, tablets and laptops.
  17. Scalability - Elearning is easy to scale.
  18. Multimedia Content: E-learning uses multimedia to enhance learning.
  19. Digital Library – E-learning offers digital libraries, where learners can store and retrieve their resources. These resources can be retrieved easily later.
  20. Mobile Learning – E-learning is now possible via mobile phones or tablets.
  21. Adaptive Learning: E-learning adapts according to individual learners' abilities.
  22. Gamification: E-learning includes game elements in the learning process. This helps to increase motivation and engagement.
  23. Virtual Classrooms: E-learning allows teachers and students to communicate via virtual classrooms.
  24. Realtime Communication – E-learning allows for real-time communication between learners and teachers.
  25. Remote Learning-E-learning is conducted remotely by both the student and the teacher.
  26. Distance Education - E-learning is distance education because it takes place over a long period of time.
  27. Open Source Learning- E-learning utilizes open source software so everyone can access the same material.




 



E Learning Tools